Isekai Mathematician (PREVIEW)
A downloadable game for Windows, macOS, Linux, and Android
After being hit by a truck (''three'' actually), an unnamed mathematical genius and teacher finds himself in an afterlife full of worlds based on video games, including a fantasy RPG.
After tricking the one who reincarnated him into giving him a game-breaking level-up ability, he is reborn as ‘Radix’, seemingly the weakest Player who ever lived.
Joining forces with several other Players, Radix sets out to raise his level and fulfill his lifelong dream of becoming a hero in another world.
Characters
Download the first 3 Episodes absolutely free!
Or, click 'Here' to go to the full download page!
Content Disclaimer:
Profanity: Mild language and some sexual references
Sex & Nudity: None
Violence & Gore: Mild fight scenes and some blood
Alcohol, Drugs & Smoking: None
Frightening & Intense Scenes: Mild
All Comments Welcome!
Status | Prototype |
Platforms | Windows, macOS, Linux, Android |
Rating | Rated 3.5 out of 5 stars (2 total ratings) |
Author | NPJ Productions |
Genre | Visual Novel, Role Playing |
Tags | Action-Adventure, Fantasy, Indie, Kinetic Novel, Retro, RPG Maker, RPG Maker MV, Story Rich |
Average session | About an hour |
Languages | English |
Download
Install instructions
Click 'Download'.
Open the .zip file.
Click on folder.
Double click on the executable (Game.exe).
Use arrow keys to scroll through options.
Click or press 'Enter' to select option.
Comments
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The main issue I see is that the maps are too large, leaving a lot of empty space. I would recommend using black screen transitions to make them less abrupt. However, the game is interesting in other aspects. I would also suggest not making the cutscenes too long, or at least making them more engaging, and improving the maps.
I'm a little confused about what you mean by 'not making the cutscenes too long'. It's a 'kinetic novel'. There's nothing but cutscenes! Do you mean that i should have more transitions? Also, is empty space really an issue when there's no exploration element? Still, thanks for being the first to comment! I appreciate your honesty!
oh sorry, I thought there would be exploration and combat elements because of the tags. In that case, I recommend you make more moving cinematics, since many times it is just text and static characters.
Episodes 4-12 are much more visually complex and exciting. The preview was simply to demonstrate the potential of the story and provide some context. Thanks for your input!